Hearthcrawler
Small monstrosity, unaligned
Armor Class 13 (natural armor)
Hit Points 44 (8d6 + 16)
Speed 30 ft., climb 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
4 (−3)
WIS
12 (+1)
CHA
6 (−2)
Skills Stealth +5
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 11
Languages —
Challenge 1 (200 XP)
Proficiency Bonus +2
Spider Climb. The hearthcrawler can climb difficult surfaces, including upside down on ceilings and up chimneys, without needing to make an ability check.
Ember Feeder. A hearthcrawler that starts its turn in a fire regains 5 hit points.
Actions
Multiattack. The hearthcrawler makes two Ember Claw attacks.
Ember Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) fire damage.
Hearthcrawlers live in chimneys and eat embers. Inns that never seem to need firewood usually have one, and usually feed it, until the winter it decides the cook is fuel.



