The Clockwork Goose

Village

Mysterious

Modest prices

The Clockwork Goose

the inn beneath the crooked bell

A low bell clangs as you duck under the warped lintel; the inn opens into a long, low common room lit by lanterns in metal cages that throw angular shadows across the beams. The air is a warm onion-and-rosemary stew smell threaded with oil and metal, and somewhere behind the bar a small machine ticks like a second heart. Conversation hovers at a cautious volume; patrons glance at one another with the sort of curiosity reserved for strangers who might know more than they should. Shelves of oddities — a boxed spyglass with a chipped lens, a notebook stuffed with pressed herbs, a row of labeled keys — line a back wall, and a narrow stairwell marked with a faded painted goose leads to rooms above.

Over the door

A brass-and-iron relief of a plump goose with a tiny cogwork neck — the brass is dull, the iron rivets are slightly rusted; a faint scratch along the rim looks almost like a letter but is mostly worn away.

The keeper

Bram Hallow

Human

Manner

Bram runs the place with precise courtesy; he treats patrons like clock springs—winding them gently, listening for a skip. He is hospitable but careful, answering questions with a half-smile and steering talk away from certain topics.

Quirk

Bram polishes a single brass cog on the bar every time someone mentions the sea, tapping it three times afterward as if checking a rhythm.

Stats

Use the Commoner stat block; AC 11 (leather apron), carries a hidden dagger behind the bar and a small clockwork spider that can deliver a jolt (treat as an improvised attack, 1d4 lightning once per day).
House special

The Gearbloom

5 sp

A warm mix of cider, honey, and a sliver of pressed chamomile that seems to calm the nerves and sharpen attention for an hour (grants advantage on Perception checks once within the hour, but causes a faint ringing in the ears afterwards).

Prices

Modest (5e lifestyle: about 1 gp a day)

The menu
Food
Stewed root and rosemary with black bread
3 sp
Salted trout pie from the village pond
3 sp
Spiced lentils and crisped onion
3 sp
Hearty barley porridge topped with preserved plum
3 sp
Drink
House ale
4 cp
Gingered cider
4 cp
Smoky tea (hot)
4 cp
Small measure of village gin
4 cp
Rooms
Common room floor (shared sleeping benches)
5 sp
Small private chamber (one bed, shared wash basin)
5 sp
Upper loft (two beds, narrow window)
5 sp
Staff

Greta Needle · barmaid

Dry-witted, always wiping a glass with the same rag and able to slip a folded note to a table without anyone else noticing.

Old Merek · cook

A retired sailor with an eye for pepper and a steady hand; he seasons stories as much as stews.

Regulars

Corin Mirekeeper

A swamp-worn ranger who asks questions about old stones and sometimes pays in swamp trinkets; he wants to find the lantern that lit his father's boat, the Lantern of Kest.

Sibyl Grover

A pale herbalist who trades poultices for gossip and keeps a ledger of who drinks and who doesn't; she is hunting a fungus that grows only in the shadow of the Withered Spire.

Rumours
  1. 1

    The Withered Spire — a ruined tower two days' walk north where lantern-light dances in windows that have been broken for decades; farmers swear the crops near it wither overnight.

  2. 2

    The Lantern of Kest — an old brass lantern said to burn without fuel; Corin Mirekeeper believes its final keeper hid it beneath a mossy bridge in Blackfen.

  3. 3

    A trader named Yohan Kest purchased a strange cog from Bram's father years ago and disappeared the same week; his last known stop was the market at Eastglen.

Look out for
A small, wind-up brass clockwork goose perched on a beam that chirps at odd intervals and will attract attention when wound (anyone hearing it has disadvantage on Stealth until it's silenced).Shelves of curios behind the bar where patrons can buy or pawn odd trinkets (GM roll d20 to determine rarity when purchased).

Made with the free LoreKeeper Tavern Generator · Free to use at your table · Licence

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