Medium
Humanoid
CR 1
Chaotic Good
Goruk Maskbearer
Impostor of the Pass
A broad-shouldered mountaineer who lopes like a goliath but moves with the furtive twitch of a goblin, the Goruk Maskbearer is a freedom fighter who adopts goblin garb, speechless mannerisms, and crude prosthetics to slip into enemy lines. He is terrifying because his grin is false steel—calm, patient, and utterly willing to let his allies strike while he draws the blame. To foes he is an annoying, cowardly goblin; to comrades he is a bulwark who will not abandon the weak. The sudden reveal of his true size and skill—ripping off a patched hood to show a scarred forehead and a war-cry that shakes the rafters—turns scorn into panic and leaves captors reeling.
Armour
13
studded hide and padded cloak
Hit points
45
6d8+18
Speed
30ft
Challenge
1
200 XP
STR
16
+3
DEX
16
+3
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
10
+0
Saving throws
DEX +5
Skills
Stealth +5, Athletics +5
Senses
darkvision 60 ft., passive Perception 11
Languages
Common, Giant, Goblin
Multiattack. The Goruk Maskbearer makes two Spear attacks.
Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6+3) piercing damage, or 8 (1d8+4) piercing damage if wielded with two hands to make a melee attack.
Goblin Ruse. Once per short rest, the Maskbearer may take the Hide action as a bonus action and gains advantage on the check if he is among creatures that would plausibly accept a goblin raider (tribes, raiding parties, or sentries). If the Hide succeeds, the first attack against him before the end of his next turn is made at disadvantage as attackers expect a smaller target.
Feign Surrender. When a creature the Maskbearer can see targets him with an attack, he can use his reaction to fall prone and feign submission. The attacker must make a Wisdom (Insight) check against DC 12 to recognize the ruse; on a failed check the attack is made at disadvantage. Once used, the Maskbearer can't use Feign Surrender again until he finishes a short or long rest.
Goruk Maskbearers are rare among the mountain clans of the Grallok Pass. Born of goliath stock, they swear oaths to resist oppression—often on behalf of smaller peoples driven into the crags by expansionist warbands. Rather than meet force with force, a Goruk takes the disguise of the raiders' despised footsoldiers: goblins, hobgoblins, or other scavenger tribes. They learn the slurs, the limp, the language tics, and even how to chew stale rations convincingly. In doing so they infiltrate camps, lead disgraced footmen to defect, smuggle supplies, and leave false trails that shatter enemy morale. Tales of the Maskbearers appear in the journals of scholar Jorik Halefrost of the Stonebound Archive, who chronicled a particularly bold operative called the 'Third Winter Mask' that saved a ravaged valley by freeing prisoners from beneath a watchtower. The freedom fighters organize loosely into cells called the Stone-Chain Brigades; their leaders prefer anonymity, so most historians only know them by epithets. Local raiders treat the Maskbearer as superstition—an ill wind that takes a goblin's voice and returns a mountain's roar.
A towering humanoid wrapped in mismatched scavenged leathers and a crude, soot-streaked hood. The Maskbearer stacks small trophies—broken goblin helms, knotted cords—along his belt to sell the illusion of a goblin raider. When the hood is removed a broad bald pate with tribal tattoos and a long faint scar down the left cheek is revealed. Muscles are thick and corded; fingers bear calluses and a missing left middle finger replaced by a crudely sharpened bone splint used as a silent signal. The prosthetic goblin mask is carved from dark bone and fastened with leather thongs; it sits crooked on a square jaw. Textures: rough woven wool, cured hide, darkened bone, and metal studs; scale: stands nearly twice the height of a typical goblin and towers over a human sitting at a table.
Made with the free LoreKeeper Monster Generator · D&D 5e-compatible stat block · Free to use at your table · Licence
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