The Three Brass Keys

City

Mysterious

Modest prices

The Three Brass Keys

the city tavern with a lock for every trouble

You push through a narrow doorway into a low-ceilinged room lit by oil lamps set in iron sconces; their light pools on well-worn tables and throws long, crosshatched shadows across the flagstones. The air smells of roasted onion, citrusy vinegar from pickled things, and something sharper — metallic and lemon-sweet, like freshly cleaned locks. Conversation is half-whisper here: merchants counting receipts, a clerk muttering into a folded note, and two cloaked figures comparing engraved key blanks at a corner table. Behind the bar a shelf of jars holds dozens of curious trinkets and matching little drawers labeled with neat, looping numbers.

Over the door

A hammered brass bracket holds three interlocked brass keys on a black iron ring; the metal is dull with age and a smear of green verdigris, no words.

The keeper

Marek Vossel

human

Manner

Marek runs the Three Brass Keys with the precise calm of a locksmith — he listens twice as much as he speaks and always leaves a small space at his own table for anyone who looks like they need a quiet word. He turns away troublemakers politely but firmly; regulars know his patience is a safe harbor and his scowl carries real weight.

Quirk

He absently files or polishes a tiny brass key whenever he's thinking or nervous.

Stats

Use Commoner with +2 to Persuasion; keeps a hidden stiletto and a small key-shaped lockpick set beneath the bar.
House special

Lockkeeper's Warm

3 sp

A sharp-spiced hot cider spiked with a small measure of brandy and anise — it warms the stomach and loosens tongues, leaving a faint taste of metal at the back of the mouth that makes patrons talk like they left their keys at home.

Prices

Modest (5e lifestyle: about 1 gp a day)

The menu
Food
Salted pork with braised onions
3 sp
Mushroom pottage with barley
3 sp
Pickled fish on rye
3 sp
Flatbread, cheese and spiced chutney
3 sp
Drink
House ale
4 cp
Spiced cider
4 cp
Small glass of house brandy
4 cp
Rooms
Bunk in the shared garret
5 sp
Small private room (single bed)
5 sp
Staff

Bram · barmaid

A broad-shouldered ex-sailor who moves lumber and pitchers with surprising grace and whispers the town gossip like cargo manifests.

Petyr · cook

Short, grim-faced, and superstitious about his iron skillet; he seasons food by slapping the side of a wooden box of herbs when he’s pleased.

Regulars

Tamsin Pore

An apprentice historian who spends evenings copying down inscriptions; she’s obsessed with the ruined Blackwater Ward and hires anyone who’ll copy her notes into the ledger.

Grey Hat Ivan

A fence and information broker who lingers over strange keys and pays well for details of locked vaults and merchant houses.

Old Marta

A retired watchmaker who claims she once made a key that could open 'a place that shouldn't be opened' and hums when she thinks about it.

Rumours
  1. 1

    The ruin of Blackwater Ward holds a sealed iron vault whose lock matches a key pattern sketched in Marek's ledger; an old map fragment was sold by a water-dredger named Corin.

  2. 2

    A merchant caravan bound for the northern quarter lost a chest of engraved brass keys after a night theft; Grey Hat Ivan is offering coin to anyone who can recover the chest or its thief, 'quietly'.

  3. 3

    Old Marta muttered about 'the clock under the quay' — a hidden mechanism that once opened a door beneath the river; she says the original key mold was melted down and parts are hidden in three different watchmaker shops.

Look out for
A wall of labeled drawers behind the bar containing dozens of mysterious tiny items guests can trade for gossip or favors (GM decides value).A midnight exchange hour when Marek slides sealed envelopes across the bar for discreet pickups — patrons who ask after 'the keys' are pointed to a loose floorboard near table four.

Made with the free LoreKeeper Tavern Generator · Free to use at your table · Licence

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