Medium
Beast
CR 2
unaligned
Vorgrit
The Squirming Maw
Vorgrit is a nauseating, animate blot of flesh from which a tangle of stubby limbs, sucker-ringed tentacles, and restless eyestalks constantly sprout and recede. It never runs: instead it drags itself forward in a horrifying, coordinated ripple—arms flailing, tentacles jerking, eyes swiveling—so that it seems to crawl with a dozen wills at once. Its approach is accompanied by the wet, squelching sounds of flesh sliding over flesh and the sharp, insectile chirp of exposed mandibles; foes often recoil not from its speed but from the revulsion that grips them before it can strike.
Armour
13
natural armor
Hit points
75
10d8+30
Speed
20ft
20 ft., crawl 20 ft.
Challenge
2
450 XP
STR
14
+2
DEX
12
+1
CON
16
+3
INT
3
-4
WIS
12
+1
CHA
6
-2
Saving throws
CON +5
Skills
Stealth +3
Senses
darkvision 60 ft., passive Perception 11
Multiattack. The Vorgrit makes two Slam attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8+2) bludgeoning damage.
Vorgrit is most often found in fetid swamps, silted river mouths, and the lower caverns of karst regions where rot and leachate create nutrient-rich beds of organic ooze. Naturalists of the Marshwardens guild believe Vorgrit evolved from a scavenging proto-beast that benefitted from co-opting the discarded limbs and parasitic mouths of other carrion feeders; over generations it became a single, mutable feeding mass. Vorgrit does not hunt by tracking prey so much as by responding to disturbance and scent: any large vibration or fresh blood in its vicinity draws it like a living puddle toward the source. Villagers near the Gashfen Mire tell of "the Maw that wears the dead," a Vorgrit that will encase the corpses of animals and unfortunate travelers within its squirming bulk, using rigid bones and crusted armor from previous meals as a crude, shifting carapace. Scholars such as natural philosopher Hadrin Kel of Talver's Compendium have catalogued Vorgrit's behaviors and warned that colonies sometimes form where currents concentrate refuse; these colonies attract predators (and curious adventurers) and can become long-standing hazards to river traffic.
A Vorgrit resembles a bulbous mound of mottled flesh roughly the size of a large human but length variances exist. Its outer surface is slick and semi-translucent, the skin marred by mottled green, brown and putrescent grey patches; beneath that skin, pale muscle bands and the occasional glint of embedded bone are visible. From this core sprout dozens of appendages of differing anatomy: short, knuckled arms ending in grasping pads; rubbery tentacles lined with tiny sucker-ridges; rigid, arthropod-like spines that function as crutches; and several slender eyestalks with beady, lidless eyes. Wet, lipless mandibles ring a central maw that can clamp and tear. The creature's overall silhouette is asymmetrical and constantly shifting—limbs retracting and emerging, eyestalks scanning independently. Scale: about the height of a crouched human when compressed, able to spread to cover an area the size of a low doorway when fully splayed. Texture notes for an artist: glossy, veiny skin with crosshatched cellulite and pitted scar tissue; occasional glistening trails of viscous fluid leave dark streaks on ground it crosses.
Made with the free LoreKeeper Monster Generator · D&D 5e-compatible stat block · Free to use at your table · Licence
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