Medium
Beast
CR 3
Unaligned
Quorlin
Gale-master Goose
At a distance the Quorlin looks like an overlarge, immaculate goose riding the wind; up close it becomes terrifying — each beat of its enormous wings rearranges gusts as if it were carving the sky with a blade. It does not cast spells or call upon spirits; instead every tendon, feather, and respiratory pull of the Quorlin is tuned to air. It can blast foes off their feet, ride updrafts to impossible heights in moments, and strike from a blind spot of wind that leaves even trained hunters coughing and off-balance. A Quorlin on the wing turns storm-clouds into a hunting ground and makes cliffs its throne.
Armour
14
natural armor
Hit points
75
10d8+30
Speed
30ft
30 ft., fly 80 ft.
Challenge
3
700 XP
STR
16
+3
DEX
14
+2
CON
16
+3
INT
2
-4
WIS
12
+1
CHA
6
-2
Saving throws
STR +5
Skills
Perception +4, Stealth +4
Senses
passive Perception 14
Languages
—
Multiattack. The Quorlin makes two attacks: one Beak and one Wing Buffet.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage.
Wing Buffet. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 10 (2d6+3) bludgeoning damage, and the target must succeed on a DC 13 Strength saving throw or be pushed up to 10 feet away and knocked prone. When flying, a Quorlin can instead use Wing Buffet to strike a creature within 15 feet and, on a failed save, force the target to drop anything held and fall 10 feet if not flying or otherwise supported.
Quorlins are the apex aerofauna of windswept coasts and high plateaus, found nesting on narrow sea-cliffs, spires of wind-polished basalt, and the rim of high mesas. They evolved enormous keel and wing musculature and highly specialized wing feathers that channel air into concentrated pulses; older sailors tell of Quorlins that could blow a tender boat onto a lee shore with a single, precise wingbeat. Despite legends that call them 'sky witches' or 'storm spirits', naturalists from the Guild of Tidal Observers catalog them as beasts — their prowess comes from anatomy and behavior rather than arcane effect. Quorlins live in small, territorial flocks of three to seven adults and defend a radius of nesting cliffs by driving updrafts, harrying flying predators, and performing coordinated wind-bursts to dislodge eggs of ground-nesting competitors. The scholar Meris Ketter of Greyfen recorded an encounter with a lone Quorlin that used a sustained cross-burst to strip an entire raiding party's tents from their pegs during a sudden squall. Sailors of the Stormwardens treat a sighting of a Quorlin as both a danger and a blessing — danger for its precision wind-strikes, a blessing because flocks predict the coming of strong, steady winds suitable for passage.
A Quorlin is roughly the size of a large hunting dog: 4–5 feet from beak to tail, with a two-and-a-half to three-foot neck and a wingspan of 10–12 feet. The head is goose-like but elongated, with pale, almost translucent eyelids and a hooked tip to the beak. Its plumage is dense and layered in long, tapered feathers along the wings' trailing edge that are ridged on their undersides like the vanes of a sail — these ridges are the structures that channel and focus air. The breast and belly are heavily muscled, with a broad, keeled sternum and visible tendon bands around the shoulders. Feathers along the leading edge of the wing are stiff and glossy; primaries bear serrated micro-flanges. The legs are proportionally long, ending in webbed feet with callused pads used when bracing against sudden gusts. Coloration is a wind-swept grey with salted white streaks; feathers are matte, with feather shafts showing darker contrast. Scars and nicked feather tips are common in older birds. When preparing a wind-burst the throat pulses and neck feathers flatten, and the entire plumage seems to hum as air gathers.
Made with the free LoreKeeper Monster Generator · D&D 5e-compatible stat block · Free to use at your table · Licence
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