Tiny
Beast
CR 1/8
Unaligned
Pyrrhiscale
Luminous Neckling
The Pyrrhiscale is a tiny, batlike lizard whose throat pouch blooms into a soft, breathing lamp. When it fans its neck the world around it takes on an otherworldly glow — insects wheel toward that warmth, predators hesitate, and the curious few creep forward to peer into the pouch's shimmering, pulsing light. Its sudden, petal-like expansion and the quick flash it can produce make it equal parts wonder and nuisance in the night.
Armour
13
natural armor
Hit points
7
2d4+2
Speed
10ft
10 ft., fly 30 ft., climb 20 ft.
Challenge
1/8
25 XP
STR
4
-3
DEX
14
+2
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
6
-2
Skills
Stealth +4
Senses
darkvision 30 ft., passive Perception 11
Languages
understands Sylvan but can't speak
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4) piercing damage.
Neck Flare (Recharge 5-6). The Pyrrhiscale expands its throat pouch in a bright, pulsing bloom. The pouch sheds bright light in a 20-foot radius and dim light for an additional 20 feet for 1 minute or until the Pyrrhiscale ends it (no action required). When the Pyrrhiscale first flares, each creature of the Pyrrhiscale's choice within 10 feet that can see the pouch must succeed on a DC 11 Constitution saving throw or be blinded until the end of its next turn. A creature that is immune to being blinded automatically succeeds on the save.
Glimmer Snap (Recharge 6). Ranged Light Attack: +4 to hit, range 20/60 ft., one target. Hit: 2 (1d4) radiant damage and the target must succeed on a DC 11 Dexterity saving throw or have disadvantage on its next attack roll as the afterimage distracts it.
Flicker Dodge. When a creature the Pyrrhiscale can see attacks it, the Pyrrhiscale can use its reaction to halve the attack's damage (no attack roll change) by flashing its pouch briefly.
Pyrrhiscales are found in temperate woodlands and along river corridors where low-hanging branches and caves provide shelter. Naturalists tell that the pouch evolved to lure nocturnal insects and small arthropods close enough for the lizard to snatch. They are solitary hunters by night and roosters by day, tucking their lighted throats against bark to warm themselves or signal mates. Folklore among riverfolk says a Pyrrhiscale's first glow is a soul-light; fishermen hang nets with tiny thorns to catch the insects attracted to packs of them. The hedge-scholars of Kestwell Abbey keep a single tame Pyrrhiscale, recorded by the naturalist Merek Hallow in the pamphlet 'On the Flicker-Beasts of Lowfen' and used to light cramped library stacks where candles smoke the vellum. Predators — owls, foxes, and the occasional weasel — avoid young Pyrrhiscales when their pouches flare, an instinct that villagers have long used to keep their poultry safe at dusk.
A Pyrrhiscale is roughly 2 feet from snout to tail tip but slender and lightweight, weighing only a few pounds. Its skin is smooth, slightly translucent near the throat, and strewn with pebble-like scales along the back that give a faint iridescence. The neck pouch sits as a folded cavity lined with thin, membranous tissue that fans outward like flower petals when expanded. The membrane is speckled with tiny bioluminescent cells that pulse in bands; when expanded, veins and muscle ripple visibly. It has narrow, angular eyes rimmed in darker scales, a short curved beak for snatching prey, wing-membrane forelimbs like a gliding lizard rather than true wings, and a long whip tail used for balance. Size reference: about the length of a forearm of an adult human, easy to perch on a shepherd's staff or the rim of a doorway.
Made with the free LoreKeeper Monster Generator · D&D 5e-compatible stat block · Free to use at your table · Licence
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