The Broken Ledger

Frontier

Rowdy

Modest prices

The Broken Ledger

the inn where claims are kept and debts are drunk

You push through a warped hatch and are hit by smoke, stale ale, and the clack of dice against wood. Rough-hewn benches pack the common room; cartography scraps and half-burned claim stubs are thumbtacked to a beam behind the bar. Lanterns hang low, throwing hard shadows that make every laugh and shout sound twice as loud. The room smells of cured meat, soot, and something iron — old ledgers, bent coins and the metallic tang of greed. The crowd is mostly prospectors, wagon drivers and mercenaries nursing cold injuries and newer grudges. A fiddler thrums a relentless tune from the corner while a pair of dice-games spill onto the floor in front of a battered hearth. Behind the bar, the keeper moves with the practiced patience of someone who knows when to let a brawl burn out and when to drain the casks early; a battered ledger sits chained to a post beneath the counter and people glance at it like it’s both a promise and a threat.

Over the door

A heavy wooden board carved to look like an open ledger, its iron binding split and one corner scorched; a salt-stained feather quill is nailed across the pages. The paint is flaking, leaving a smear where the tavern's name once was.

The keeper

Garruk Fen

human

Manner

Efficient and blunt, Garruk runs the Broken Ledger like a surveyor runs a claim: precise, impatient with wasted time, and with a soft spot for those who pay their dues. He tolerates rowdiness so long as it doesn’t spill into his books or burn his ledger.

Quirk

He taps three times on the bar with the base of his mug whenever someone mentions 'claims' or 'deeds'.

Stats

Use the Commoner stat block; AC 11 (studded leather), carries a heavy cudgel hidden behind the bar and a small iron key tied to his belt that opens the ledger's pocket.
House special

Claim Jumper

5 sp

A potent mix of frontier whiskey, cider reduction and a pinch of smoked salt; it warms the chest and loosens tongues — drink two and you’ll boast about a claim you don’t own.

Prices

Modest (5e lifestyle: about 1 gp a day)

The menu
Food
Hearty miner's stew (bread bowl)
3 sp
Salt-cured venison and root mash
3 sp
Skewered boar ribs with pepper glaze
3 sp
Fried river trout with herb crumbs
3 sp
Drink
Ledger ale (house)
4 cp
Apple hard-cider
6 cp
Frontier whiskey (small dram)
1 sp
Black tea (coffee substitute)
2 cp
Rooms
Shared bunk in the loft (wool mat, no privacy)
5 sp
Small private room (single bed, wash basin)
5 sp
Stable space for one riding animal
5 sp
Staff

Merris Ock · barmaid

Sharp-tongued and faster with mugs than most men are with their fists, she remembers every face that stiffed a tab.

Brenn 'Knuckles' Hagg · bouncer

A scarred ex-rail rider who breaks up fights by lifting tables rather than talking — clients respect that.

Tess of the Spit · cook

She runs a small iron spit and serves thick stew that tastes like the road and keeps you warm long after the night's out.

Regulars

Halla Crow

A stubborn prospector with a burn across her knuckle who claims she lost Red Ridge to a forged title and wants it back.

Jorren Pike

An embittered ex-marshal who keeps his badge in his pocket and half a list of men he still wants to arrest.

Sib the Mapper

A cartographer-for-hire who trades old maps for new names and will pay well for a fresh lead to a forgotten vein.

Rumours
  1. 1

    Red Ridge Claim: Halla Crow says her forefather found a vein of blue ore on Red Ridge; Garruk's ledger contains the deed that would prove or disprove her claim.

  2. 2

    Marblewisp Mine: Sib the Mapper swears there's a collapsed adit near Marblewisp where flickering stones make the miners go mad — he wants a party to clear and chart it.

  3. 3

    The Ledger Company Courier: A courier named Venn Kiln was seen asking about the Broken Ledger and offering gold for a specific, sealed page; he keeps to the north road out of town.

Look out for
A chained ledger under the bar that patrons treat like sacred law — Garruk enforces disputes by reading any claim aloud from it.A rough dice pit in the corner with house rules: a 'lost lead' side-bet requires the loser to reveal one workable rumor they know.

Made with the free LoreKeeper Tavern Generator · Free to use at your table · Licence

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