Hourglass Wake

Planar

Mysterious

Wealthy prices

Hourglass Wake

the inn where time waits until you drink

The Hourglass Wake hangs from a single chain in the void, its wooden prow jutting like a ship's bow against the pale shimmer of the astral sea. Inside, the air smells faintly of citrus and old parchment; candles burn with steady, pale blue flames that do not smoke. Conversation circles like eddies — merchants from far spheres, a retired sky-captain who polishes a compass that points nowhere familiar, and quiet scholars nursing their goblets as if each sip buys them an hour back. Time here feels elastic: clocks are decorative, patrons glance at their watches and sigh as no hands move, and the barkeep's nod is more a calendar than a greeting.

Over the door

A heavy brass hourglass suspended in an iron hoop, its sand frozen mid-fall; the metal is dark with a faint, star-speckled patina and a single chipped facet catches the light like a distant sun.

The keeper

Zreth-mun

githzerai

Manner

He runs the Wake with the serene patience of someone who has watched centuries pass and stall; courteous, deliberate, and never hurried. He treats customers by measured attention — a careful half-smile for those who pay, a knowing silence for those who bargain with minutes instead of coin.

Quirk

Zreth-mun taps the hourglass sign three times whenever someone asks the time, as if answering silently.

Stats

Use the Mage stat block; AC 12 (robes), carries a sealed phylactery vial under the counter that can cast slow once per day
House special

An Hour's Lull

10 gp

A pale, viscous wine infused with powdered hourglass tooth — one sip causes the drinker to experience sixty minutes in exquisite, slowed detail while the rest of the world feels paused. Effects wear off without memory loss; some report glimpses of other lives during the lull.

Prices

Wealthy (5e lifestyle: about 4 gp a day)

The menu
Food
Silvered Moonbread and Preserved Citrus
8 sp
Braised Astral Mutton with Starroots
8 sp
Clockwork Stew (spiced, slowly reduced)
8 sp
Candied Sandberries and Hard Cheese
8 sp
Drink
Wakehouse Vintage (fine wine)
10 gp
Voidwhisper Brandy
10 gp
Frozen-Sip Absinthe
10 gp
Stilled-Clock Cider
10 gp
Rooms
Private berth
2 gp
Locked cabin (quiet, starview)
2 gp
Small cot behind the galley
2 gp
Staff

Mori · barmaid

A soft-spoken tiefling who remembers each patron's preferred hourglass pour and slides drinks with mechanical precision.

Garrith · bouncer

A hunched, silver-eyed half-orc who listens more than he speaks and keeps a brass pocket-watch nailed shut in his fist.

Regulars

Captain Sable

A scarred human sky-captain who wants the Hourglass of Nethar to fix a lost anchor that drags ships into other eras.

Lissara Oth

A pale qlippoth scholar cataloguing temporal anomalies, willing to trade rare lore for minutes in which to read.

Hurm the Coinless

A grinning goblin who gambles time—betting sips for stolen moments—and always seems a little older than yesterday.

Rumours
  1. 1

    Captain Sable says a drowned anchor called the Night-Lead sits in the Belt of Iram and will drag any ship that nears it into a single repeating day unless someone finds the Anchor-Key.

  2. 2

    Lissara whispers that the Hourglass of Nethar was split into three teeth centuries ago; one tooth is rumored to be lodged within the skeleton of a drifting colossus named the Bone-Clock in the silent quarter of the astral sea.

  3. 3

    A map seller in the Wake trades a paper chart that only appears when the Wake's sign is tapped twice; the chart supposedly leads to a pocket of 'stilled time' where memories pile up like dust.

Look out for
Bar rule: time debts are paid in minutes — patrons may wager or borrow small windows of 'time credit' tracked on a ledger behind the bar.A glass-fronted cabinet behind the counter holds various tiny clockworks and a single cracked tooth that seems to hum faintly; patrons occasionally leave offerings of sand.A nightly quiet hour (literally): from dusk astral-time for sixty minutes the Wake dims and conversation slows; creatures often experience visions.

Made with the free LoreKeeper Tavern Generator · Free to use at your table · Licence

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