Three Coin Compass

Port

Upscale

Wealthy prices

Three Coin Compass

the merchants' club aboard the moored galleon Fortune's Ledger

Aboard the Fortune's Ledger the floors are narrow planks, burnished to a dark honey by decades of foot traffic and the careful polish of silk-sleeved patrons. Lanterns glow in brass cages, their light kept low so ledgers and private conversations stay private; the salt-scented air is softened by beeswax and imported citrus. Men and women in tailored coats and embroidered vests lean over low tables, pockets heavy with seals and sealskins; a discreet quartet plays soft, formal airs near the stern bulkhead. Waiters in white gloves move like tides, balancing trays of gilded hors d'oeuvres and crystal stoppered decanters; at the center of the main salon sits a long map table where deals are sketched in blotting ink and disputes are settled with a polite cough rather than a raised voice.

Over the door

A brass compass rose rimmed with three overlapping coins, dulled by sea salt but polished where hands have touched it; no lettering, just the emblem mounted on carved teak

The keeper

Marin Vell

human

Manner

Marin conducts the club like a calm harbor master: every patron is acknowledged by name, every dispute is diverted into billable mediation, and her smile betrays no surprise. She treats newcomers with polished curiosity — an appraisal for profit — and protects the club's privacy with the same insistence as she protects her reputation.

Quirk

She always flips a small copper trinket (three-faced coin) between thumb and forefinger when thinking aloud; the coin clinks against the bar in a distinct rhythm patrons learn to read.

Stats

Use Spy stat block; AC 12 (leather), carries a hidden dagger and a ledger with coded entries; Charisma-based skill advantage when calming disputes.
House special

Compass Cut

5 sp

A high, clear pour of Gilded Cask over shaved ice, spiced with candied sea-salt and a whisper of bitter herb — it steadies the nerves and makes tense negotiations feel momentarily smaller.

Prices

Wealthy (5e lifestyle: about 4 gp a day)

The menu
Food
Seared seabass roulade with saffron butter
8 sp
Stuffed quail with candied citrus and clove glaze
8 sp
Pomegranate and walnut crusted goat cheese over toasted brioche
8 sp
Braised marrow ribs with black pepper reduction
8 sp
Drink
Gilded Cask Reserve (fine wine)
10 gp
Sparkling porter from the north docks
4 sp
Pressed citrus cordial (nonalcoholic)
2 sp
Rooms
Private guest cabin (single)
2 gp
Club berth (shared, curtained)
8 sp
Map table alcove (reserved for members only)
2 gp
Staff

Tomas Fenwick · sommelier

A former cargo master with an encyclopedic memory for vintages and a dry joke for every cellar he ever visited.

Rilla 'Tap' Meers · barmaid

Fleet-footed and impossibly polite, she refills cups and ears for gossip with equal efficiency.

Regulars

Magus Halden Vireo

An arcanist turned trade advisor who seeks samples of nightglass for secretive experiments and will pay handsomely for honest specimens.

Captain Sarel Dom

A veteran broker of sea routes who always wants information about the docks' new watch rotations and will trade routes for favors.

Greta Marn

A stern investor whose creditors whisper that she can call in a debt with a snap; she's been humming about someone 'leaking' manifests.

Rumours
  1. 1

    The nightglass mine beneath Blackreeve Shoal is flooding with a new vein of darker crystal; Magus Halden is hiring discreet escorts to retrieve a live sample.

  2. 2

    A customs lead named Jorren Pike intends to publish the club's hidden manifests next week unless someone pays off his ledger; Greta Marn claims she knows where he keeps the originals.

  3. 3

    A rival merchant house has planted a spy aboard the Fortune's Ledger to sabotage a trade pact; Captain Sarel Dom has seen a forged sealed letter passed to a stagemate near the stern.

Look out for
Map table with concealed compartment — a GM can hide evidence, keys, or a map beneath a sliding panel (DC 15 Investigation to find).Members' whispers rule: an unspoken house advantage grants patrons a +2 passive Insight when trying to read other members during negotiations inside the club.

Made with the free LoreKeeper Tavern Generator · Free to use at your table · Licence

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