How to use LoreKeeper

Notes in. World out.

From your notes to a living world, one step at a time. Upload your lore, meet the characters and places it finds, map them, talk to your world, and turn it into a book.

chat.lorekeeper.com

Create a world

chat.lorekeeper.com

Create a world

Step 01

Create a world

Name it, pitch it in a line or two, pick a look and a game system. The world gets its own emblem straight away.

  • D&D 5e, Pathfinder, Call of Cthulhu, or your own system

  • Choose an art style by eye: inky, painted, cinematic and more

  • Start from scratch or drop your notes in as you go

chat.lorekeeper.com

Upload your lore

Step 02

Upload your lore

Drop in anything you have written or recorded. LoreKeeper reads it all and learns your world.

  • PDFs, docs, notes, recordings and images

  • Paste a Google Docs link or just type

  • Kept on a shelf you can sort into folders

chat.lorekeeper.com

Meet your entities

Step 03

Meet your entities

Every character, creature, place, item and faction in your lore becomes an entity with its own page: portrait, description and character sheet.

  • Pulled out of your lore automatically, or made by hand

  • Portraits and character sheets for every one

  • Talk to any of them, in character

Map your world

Step 04

Map your world

Generate a map in your world’s style, then pin your entities to it. Click a pin to open who or what lives there.

  • Maps drawn from your lore and your art style

  • Place entities and notes anywhere on the map

  • As many maps as your world needs

chat.lorekeeper.com

Talk to your world

Step 05

Talk to your world

Ask anything about your world, brainstorm, or run a scene. Every answer is grounded in your lore, with pictures when it helps.

  • Your lore and entities are in every reply

  • Images appear right in the conversation

  • Read aloud, or talk back by voice

Step 06

Bring it to life

Studio turns your world into art, cutscenes and sound: images in your style, short films from a line of text, effects for the table.

  • Images and cutscenes in your world’s look

  • Sound effects and ambience

  • Free generators for characters, monsters, maps and names

A SOURCEBOOK

Shalamar est. 1988

CONTENTS

1. The Nine Gods of Shalamar

12

2. The Xotons

24

3. The Toucan Elves

36

4. Adventure Hooks

48

Step 07

Write the book

Turn your world into a sourcebook. Chapters are planned from your lore; you edit and approve, then print it or share it.

  • Chapters planned from your lore

  • Edit every chapter before it is written

  • Cover and contents included, ready to share

Good to know

Free to start

No credit card. Create a world and start straight away.

Any game system

D&D, Pathfinder, Call of Cthulhu, homebrew. LoreKeeper adapts to your rules.

Share with players

A share link lets your party browse your world lore, read-only.

Free generators

Characters, monsters, maps and names, with no account needed.

Your world, ready tonight

Create a free account and have your first world running in under a minute.